
Build a Living World
We're looking for the best gameplay animators to bring NPCs to life at AAA scale using Motorica's animation toolset.



Timeline
MAY 20
Applications open
JUNE 20
Applications close
LATE JUNE
Judging phase
LATE JUNE
Winners announced
The Challenge
Build a vibrant crowd simulation with 3–5 distinct behavioral archetypes. No hero characters — pure world-building at scale using Motorica's Motion Matching pipeline.
Breathe Life into Your World
Transform static levels into rich, bustling, believable ecosystems with full creative control.
Build at AAA Scale
Generate and implement production-ready Motion Matching databases for 50+ NPCs simultaneously.
Earn Industry Recognition
Compete for $3,000 in prizes and showcase your Unreal Engine mastery to industry veterans.
Pioneer New Technology
Be the first to stress-test Motorica's Key Idle Pose feature for seamless locomotion-to-idle transitions.
Motorica UE template with pre-configured NPC controller (Motion Matching)
State Tree with wandering & waypoint-patrolling behavior
Example test map demonstrating NPC implementation
Character retargeting assets for standard skeletons
Tutorials + Motion Factory access with NPC Base presets
Guidance notes on using the Key Idle Pose feature
Participants source their own environments, characters & idles for full creative freedom.
Judging Criteria
Living World Realism & Scale
Believability, density, and systemic behavior of the crowd. Does it feel organic and deeply integrated?
Archetype Identity & Idle Mastery
Creative use of Motorica data for distinct archetypes. Flawless Key Idle Pose execution with seamless stop transitions.
Technical Polish & Engine Execution
AAA standards: frame rate, robust IK, smooth blending, and zero foot-sliding.

David Reyes
JudgeWinner of Motorica Masters 2025. Game Director and Animation Consultant. Watch his winning entry →
Apply Now
Show us you can bring an empty world to life.