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Build a Living World

We're looking for the best gameplay animators to bring NPCs to life at AAA scale using Motorica's animation toolset.

1st place, $1,5002nd place, $1,0003rd place, $500

Timeline

MAY 20

Applications open

JUNE 20

Applications close

LATE JUNE

Judging phase

LATE JUNE

Winners announced

The Challenge

Build a vibrant crowd simulation with 3–5 distinct behavioral archetypes. No hero characters — pure world-building at scale using Motorica's Motion Matching pipeline.

Breathe Life into Your World

Transform static levels into rich, bustling, believable ecosystems with full creative control.

Build at AAA Scale

Generate and implement production-ready Motion Matching databases for 50+ NPCs simultaneously.

Earn Industry Recognition

Compete for $3,000 in prizes and showcase your Unreal Engine mastery to industry veterans.

Pioneer New Technology

Be the first to stress-test Motorica's Key Idle Pose feature for seamless locomotion-to-idle transitions.

Motorica UE template with pre-configured NPC controller (Motion Matching)

State Tree with wandering & waypoint-patrolling behavior

Example test map demonstrating NPC implementation

Character retargeting assets for standard skeletons

Tutorials + Motion Factory access with NPC Base presets

Guidance notes on using the Key Idle Pose feature

Participants source their own environments, characters & idles for full creative freedom.

Judging Criteria

40%

Living World Realism & Scale

Believability, density, and systemic behavior of the crowd. Does it feel organic and deeply integrated?

30%

Archetype Identity & Idle Mastery

Creative use of Motorica data for distinct archetypes. Flawless Key Idle Pose execution with seamless stop transitions.

30%

Technical Polish & Engine Execution

AAA standards: frame rate, robust IK, smooth blending, and zero foot-sliding.

David Reyes

Winner of Motorica Masters 2025. Game Director and Animation Consultant. Watch his winning entry →

Apply Now

Show us you can bring an empty world to life.